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	<title>Comments on: WIP</title>
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	<link>http://z-studios.com/blog/2008/05/07/wip-5/</link>
	<description>Thoughts on Machinima and Life, and whether the two can peacefully co-exist</description>
	<pubDate>Thu, 28 Aug 2008 04:52:49 +0000</pubDate>
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		<item>
		<title>By: Nefarious Guy</title>
		<link>http://z-studios.com/blog/2008/05/07/wip-5/#comment-12509</link>
		<dc:creator>Nefarious Guy</dc:creator>
		<pubDate>Wed, 07 May 2008 21:11:42 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/blog/?p=311#comment-12509</guid>
		<description>Looks awesome! Cant wait!</description>
		<content:encoded><![CDATA[<p>Looks awesome! Cant wait!</p>
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		<title>By: Buddy_DoQ</title>
		<link>http://z-studios.com/blog/2008/05/07/wip-5/#comment-12496</link>
		<dc:creator>Buddy_DoQ</dc:creator>
		<pubDate>Wed, 07 May 2008 18:25:50 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/blog/?p=311#comment-12496</guid>
		<description>Looking very interesting Phil, can't wait to see the film! Reminds me just a bit of Fiezi's work...  Now all these great WIP post have me wanting to upload some of my own, but I Must. Hold. Back! To quote the Joker, "It's all... part of the plan."</description>
		<content:encoded><![CDATA[<p>Looking very interesting Phil, can&#8217;t wait to see the film! Reminds me just a bit of Fiezi&#8217;s work&#8230;  Now all these great WIP post have me wanting to upload some of my own, but I Must. Hold. Back! To quote the Joker, &#8220;It&#8217;s all&#8230; part of the plan.&#8221;</p>
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		<title>By: Tom</title>
		<link>http://z-studios.com/blog/2008/05/07/wip-5/#comment-12493</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Wed, 07 May 2008 17:03:41 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/blog/?p=311#comment-12493</guid>
		<description>Phil, you anymator you. 
Did I see toying with realistic human figure in painted environment? Did I or did not feel brave step in foggy world of "I am 3D, sure, but I will not hesitate to merge with 2D til low ratings do us apart?"
If this is a case, try to implement depth of field in scene; human eye is naive and this effect, so natural and common for viewer, will probably blend dimensions. 
God, I am so cinematic.</description>
		<content:encoded><![CDATA[<p>Phil, you anymator you.<br />
Did I see toying with realistic human figure in painted environment? Did I or did not feel brave step in foggy world of &#8220;I am 3D, sure, but I will not hesitate to merge with 2D til low ratings do us apart?&#8221;<br />
If this is a case, try to implement depth of field in scene; human eye is naive and this effect, so natural and common for viewer, will probably blend dimensions.<br />
God, I am so cinematic.</p>
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		<title>By: Trace</title>
		<link>http://z-studios.com/blog/2008/05/07/wip-5/#comment-12490</link>
		<dc:creator>Trace</dc:creator>
		<pubDate>Wed, 07 May 2008 16:22:08 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/blog/?p=311#comment-12490</guid>
		<description>Lol Ricky! 

It's looking great, can't wait to see it!</description>
		<content:encoded><![CDATA[<p>Lol Ricky! </p>
<p>It&#8217;s looking great, can&#8217;t wait to see it!</p>
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		<title>By: Overman</title>
		<link>http://z-studios.com/blog/2008/05/07/wip-5/#comment-12489</link>
		<dc:creator>Overman</dc:creator>
		<pubDate>Wed, 07 May 2008 16:13:41 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/blog/?p=311#comment-12489</guid>
		<description>@Ricky: LOL, beautiful.</description>
		<content:encoded><![CDATA[<p>@Ricky: LOL, beautiful.</p>
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		<title>By: Ricky Grove</title>
		<link>http://z-studios.com/blog/2008/05/07/wip-5/#comment-12488</link>
		<dc:creator>Ricky Grove</dc:creator>
		<pubDate>Wed, 07 May 2008 16:11:52 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/blog/?p=311#comment-12488</guid>
		<description>I don't know, Overman. Doesn't look like a game environment to me. You're probably only going to get .05% of the audience you would have had with Sims2. I'd abandon the project if I were you.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know, Overman. Doesn&#8217;t look like a game environment to me. You&#8217;re probably only going to get .05% of the audience you would have had with Sims2. I&#8217;d abandon the project if I were you.</p>
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