Here's Kate Fosk and Russell Boyd talking about the production workflow when working in OpenSim, an open source variant of Second Life. From MachinExpo 2009 (Thanks, Bllius!).
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Weren't they great? They had such great chemistry together for this presentation. Really enjoyed their way of sharing info about Machinima in SL. Thanks for taking the time to post this and special thanks to Bllius for putting it together.