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	<title>Comments for Zarathustra Studios</title>
	<atom:link href="http://z-studios.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://z-studios.com</link>
	<description>The Machinima Works of Overman</description>
	<pubDate>Fri, 09 May 2008 14:42:30 +0000</pubDate>
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		<title>Comment on Conference #06 by Ricky Grove</title>
		<link>http://z-studios.com/conference/conf06/#comment-458</link>
		<dc:creator>Ricky Grove</dc:creator>
		<pubDate>Tue, 29 Apr 2008 16:07:13 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/?p=85#comment-458</guid>
		<description>Thanks for the recap, Phil. I dearly wanted to be there and chat with y'all, but work and rehearsals took precedence. What an interesting group of people. Sure missed being there.</description>
		<content:encoded><![CDATA[<p>Thanks for the recap, Phil. I dearly wanted to be there and chat with y&#8217;all, but work and rehearsals took precedence. What an interesting group of people. Sure missed being there.</p>
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		<title>Comment on Conference #06 by FLeeF</title>
		<link>http://z-studios.com/conference/conf06/#comment-453</link>
		<dc:creator>FLeeF</dc:creator>
		<pubDate>Tue, 29 Apr 2008 00:27:23 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/?p=85#comment-453</guid>
		<description>It's good to put a name to the avatar, Stephen! Really glad you came.

Note: I am consulting a better person than I to help compile a list of names of those latecomers who comprised phase two of the talks. After the initial gathering Phil wrote about had almost disbanded, new machinimators showed up and the talks lived on, albeit in an unofficial capacity.

Will post again when I get the names right, and topic overviews nailed down.</description>
		<content:encoded><![CDATA[<p>It&#8217;s good to put a name to the avatar, Stephen! Really glad you came.</p>
<p>Note: I am consulting a better person than I to help compile a list of names of those latecomers who comprised phase two of the talks. After the initial gathering Phil wrote about had almost disbanded, new machinimators showed up and the talks lived on, albeit in an unofficial capacity.</p>
<p>Will post again when I get the names right, and topic overviews nailed down.</p>
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		<title>Comment on Conference #06 by Stephen Aument</title>
		<link>http://z-studios.com/conference/conf06/#comment-451</link>
		<dc:creator>Stephen Aument</dc:creator>
		<pubDate>Mon, 28 Apr 2008 23:59:35 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/?p=85#comment-451</guid>
		<description>The mysterious, shy, and quiet (maybe a little creepy?) Step Whitfield is actually me, Stephen Aument, who some of you know as SAument from the Moviestorm forums (creator of The Snowmen, Antidote, and Jeslync SImp).

Thanks for letting me hang out with you guys at Fleef's. I'm pretty new to the machinima world and still trying to get my bearings, but hopefully I'll have something substantive to contribute one of these days. For now I'm still learning my scales and chords, so to speak. Oh, I'm temporarily in Vancouver, but am really from Texas.

Thanks for organizing this, Phil. Thanks to the rest of you for making me feel welcome!</description>
		<content:encoded><![CDATA[<p>The mysterious, shy, and quiet (maybe a little creepy?) Step Whitfield is actually me, Stephen Aument, who some of you know as SAument from the Moviestorm forums (creator of The Snowmen, Antidote, and Jeslync SImp).</p>
<p>Thanks for letting me hang out with you guys at Fleef&#8217;s. I&#8217;m pretty new to the machinima world and still trying to get my bearings, but hopefully I&#8217;ll have something substantive to contribute one of these days. For now I&#8217;m still learning my scales and chords, so to speak. Oh, I&#8217;m temporarily in Vancouver, but am really from Texas.</p>
<p>Thanks for organizing this, Phil. Thanks to the rest of you for making me feel welcome!</p>
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		<title>Comment on Thresh vs. Billox by Overman</title>
		<link>http://z-studios.com/films/thresh-vs-billox/#comment-439</link>
		<dc:creator>Overman</dc:creator>
		<pubDate>Sun, 27 Apr 2008 00:51:55 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/thresh-vs-billox/#comment-439</guid>
		<description>Found a typo in an important place, thanks Mortar.  It's fixed now and should play fine.</description>
		<content:encoded><![CDATA[<p>Found a typo in an important place, thanks Mortar.  It&#8217;s fixed now and should play fine.</p>
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	<item>
		<title>Comment on Thresh vs. Billox by Mortar</title>
		<link>http://z-studios.com/films/thresh-vs-billox/#comment-438</link>
		<dc:creator>Mortar</dc:creator>
		<pubDate>Sat, 26 Apr 2008 21:48:57 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/thresh-vs-billox/#comment-438</guid>
		<description>Tried 3 times to watch this but it won't fire up.  Others work fine, however.</description>
		<content:encoded><![CDATA[<p>Tried 3 times to watch this but it won&#8217;t fire up.  Others work fine, however.</p>
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		<title>Comment on Conference #05 by Ricky Grove</title>
		<link>http://z-studios.com/conference/conf05/#comment-380</link>
		<dc:creator>Ricky Grove</dc:creator>
		<pubDate>Wed, 16 Apr 2008 16:11:04 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf05/#comment-380</guid>
		<description>Well put, Kate, my thoughts exactly. I respect those who find SL an awful place to hold a meeting in, but I don't agree that having machinima meetings there "cheapens" the discussion at all. I use SL solely as a free, easy way of interacting with other people from around the world. At Machiniplex, we've recently moved our Premieres to SL simply because Skype was not a dependable medium. I've spent hours testing Ventrillo, Dim Dim and any number of programs for group discussion and all of them perform poorly (if at all) compared to Second Life. While not perfect (or permanent, as Overman has said) SL is a good choice for international meetings at the present time, in my opinion.</description>
		<content:encoded><![CDATA[<p>Well put, Kate, my thoughts exactly. I respect those who find SL an awful place to hold a meeting in, but I don&#8217;t agree that having machinima meetings there &#8220;cheapens&#8221; the discussion at all. I use SL solely as a free, easy way of interacting with other people from around the world. At Machiniplex, we&#8217;ve recently moved our Premieres to SL simply because Skype was not a dependable medium. I&#8217;ve spent hours testing Ventrillo, Dim Dim and any number of programs for group discussion and all of them perform poorly (if at all) compared to Second Life. While not perfect (or permanent, as Overman has said) SL is a good choice for international meetings at the present time, in my opinion.</p>
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	<item>
		<title>Comment on Conference #05 by Kate</title>
		<link>http://z-studios.com/conference/conf05/#comment-374</link>
		<dc:creator>Kate</dc:creator>
		<pubDate>Wed, 16 Apr 2008 08:29:28 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf05/#comment-374</guid>
		<description>Murkdeeps. You can come dressed as a plate of jelly, people do. There is no pressure to conform, only your own internal pressure.</description>
		<content:encoded><![CDATA[<p>Murkdeeps. You can come dressed as a plate of jelly, people do. There is no pressure to conform, only your own internal pressure.</p>
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		<title>Comment on Conference #05 by Overman</title>
		<link>http://z-studios.com/conference/conf05/#comment-372</link>
		<dc:creator>Overman</dc:creator>
		<pubDate>Wed, 16 Apr 2008 06:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf05/#comment-372</guid>
		<description>Thanks for the feedback!  I wrote a response and ended up going longer than expected; I've posted those thoughts here:  &lt;a href="http://z-studios.com/blog/2008/04/16/next-audio-conference-and-thoughts/" rel="nofollow"&gt;Next Audio Conference, and Thoughts&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Thanks for the feedback!  I wrote a response and ended up going longer than expected; I&#8217;ve posted those thoughts here:  <a href="http://z-studios.com/blog/2008/04/16/next-audio-conference-and-thoughts/" rel="nofollow">Next Audio Conference, and Thoughts</a></p>
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		<title>Comment on Conference #05 by murkdeeps</title>
		<link>http://z-studios.com/conference/conf05/#comment-366</link>
		<dc:creator>murkdeeps</dc:creator>
		<pubDate>Tue, 15 Apr 2008 23:51:08 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf05/#comment-366</guid>
		<description>I joined in the 4th conference with Elf and friends, and very much enjoyed it. Although I agree with the technical limitations of Skype, there are alternatives that provide a more robust voice chat server (Ventrilo anyone?). Even the SIP Communicator connection we joined from had sufficient quality for good voice chat without degradation or delay. There are alternatives to Second Life, and to limiting this discussion to a single games environment. 

Second Life is not, I believe, an appropriate setting for a machinima conference that is supposed to discuss all forms of machinima and be platform independent. The moment this conference becomes a Second Life Machinima conference, then I'd agree with this as an appropriate hosting location. 

Put it this way - would you host the conference on a WoW public test realm? No. Then why Second Life? I do not enjoy SL. It is not an environment I wish to participate in, personally - it is directly composed of all the social norms I wish to get away from when I create machinima or play computer games, and this desire for escape determines the games I choose to play or not to play. SL's social environment has evolved into something of a glorified sorority or clique - something I truly despise.

Aside from the social aspect there is the risk of this conference now becoming SL-centric instead of embracing broader uses of gaming technology in machinima. Personally I think the greatest advances in machinima of late have been in mixing media, such as Baron Soosden's recent music videos.

I would not force WoW on a machinimaker who is not interested in WoW, I would not force them to create a character to participate in a conference - so why is SL okay? Just because most of the avatars created are somewhat humanoid, doesn't mean that I like the technology or want to participate in discussion in this environment. The highly conventional social setting actually forces an expectation of humanoid avatar creation - something I do not wish to do when representing myself to an audience. Added to that, it IS platform-dependent and not as backwards compatible as WoW - many reasonable but older graphics cards (probably mine included) will not support it or will not perform well with SL.

Second Life, to me, is rather faddish. It cheapens our broad discussion, it becomes 'trendy'. It limits us.

Sadly, I will not be enjoying this next conference, or any future conferences in Second Life.</description>
		<content:encoded><![CDATA[<p>I joined in the 4th conference with Elf and friends, and very much enjoyed it. Although I agree with the technical limitations of Skype, there are alternatives that provide a more robust voice chat server (Ventrilo anyone?). Even the SIP Communicator connection we joined from had sufficient quality for good voice chat without degradation or delay. There are alternatives to Second Life, and to limiting this discussion to a single games environment. </p>
<p>Second Life is not, I believe, an appropriate setting for a machinima conference that is supposed to discuss all forms of machinima and be platform independent. The moment this conference becomes a Second Life Machinima conference, then I&#8217;d agree with this as an appropriate hosting location. </p>
<p>Put it this way - would you host the conference on a WoW public test realm? No. Then why Second Life? I do not enjoy SL. It is not an environment I wish to participate in, personally - it is directly composed of all the social norms I wish to get away from when I create machinima or play computer games, and this desire for escape determines the games I choose to play or not to play. SL&#8217;s social environment has evolved into something of a glorified sorority or clique - something I truly despise.</p>
<p>Aside from the social aspect there is the risk of this conference now becoming SL-centric instead of embracing broader uses of gaming technology in machinima. Personally I think the greatest advances in machinima of late have been in mixing media, such as Baron Soosden&#8217;s recent music videos.</p>
<p>I would not force WoW on a machinimaker who is not interested in WoW, I would not force them to create a character to participate in a conference - so why is SL okay? Just because most of the avatars created are somewhat humanoid, doesn&#8217;t mean that I like the technology or want to participate in discussion in this environment. The highly conventional social setting actually forces an expectation of humanoid avatar creation - something I do not wish to do when representing myself to an audience. Added to that, it IS platform-dependent and not as backwards compatible as WoW - many reasonable but older graphics cards (probably mine included) will not support it or will not perform well with SL.</p>
<p>Second Life, to me, is rather faddish. It cheapens our broad discussion, it becomes &#8216;trendy&#8217;. It limits us.</p>
<p>Sadly, I will not be enjoying this next conference, or any future conferences in Second Life.</p>
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		<title>Comment on Male Restroom Etiquette by Overman</title>
		<link>http://z-studios.com/films/mre/#comment-307</link>
		<dc:creator>Overman</dc:creator>
		<pubDate>Tue, 08 Apr 2008 17:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/mre/#comment-307</guid>
		<description>Looks like there were a handful of Stage6 leftovers among the download links; I've fixed them now, thanks for the heads up.</description>
		<content:encoded><![CDATA[<p>Looks like there were a handful of Stage6 leftovers among the download links; I&#8217;ve fixed them now, thanks for the heads up.</p>
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	<item>
		<title>Comment on Male Restroom Etiquette by Sms</title>
		<link>http://z-studios.com/films/mre/#comment-274</link>
		<dc:creator>Sms</dc:creator>
		<pubDate>Thu, 03 Apr 2008 09:02:36 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/mre/#comment-274</guid>
		<description>All of your links are dead!! Fix em! Plz</description>
		<content:encoded><![CDATA[<p>All of your links are dead!! Fix em! Plz</p>
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		<title>Comment on Nine Inch Nails: Only by FitzColinGerald</title>
		<link>http://z-studios.com/films/only/#comment-266</link>
		<dc:creator>FitzColinGerald</dc:creator>
		<pubDate>Tue, 01 Apr 2008 01:53:07 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/only/#comment-266</guid>
		<description>Bravo Overman!

If Friedrich Nietzsche were alive and well today, he would probably be a serious Nine Inch Nails fan. And knowing that you, as "the Overman" nonetheless, have created a video dealing with many of the religious and philosophical issues that he writes about would just throw him into a state of absolute frenzy! His book "for no one and every one" (Thus Spoke Zarathustra) has obviously had a beneficial, albeit creative, influence upon your artistic and thinking skills. In short, thank you for the inspiring NIN/Nietzsche/Nihilism song and video!</description>
		<content:encoded><![CDATA[<p>Bravo Overman!</p>
<p>If Friedrich Nietzsche were alive and well today, he would probably be a serious Nine Inch Nails fan. And knowing that you, as &#8220;the Overman&#8221; nonetheless, have created a video dealing with many of the religious and philosophical issues that he writes about would just throw him into a state of absolute frenzy! His book &#8220;for no one and every one&#8221; (Thus Spoke Zarathustra) has obviously had a beneficial, albeit creative, influence upon your artistic and thinking skills. In short, thank you for the inspiring NIN/Nietzsche/Nihilism song and video!</p>
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		<title>Comment on Male Restroom Etiquette by Spong3y</title>
		<link>http://z-studios.com/films/mre/#comment-229</link>
		<dc:creator>Spong3y</dc:creator>
		<pubDate>Mon, 24 Mar 2008 10:52:31 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/mre/#comment-229</guid>
		<description>This is one of your most hilarious pieces, Overman. Clever, and funny at the same time.

It cleary acknowledges everyone of the rules of the men's room while keeping them entertained at the same time.

Two thumbs up! I really enjoy all of your works.</description>
		<content:encoded><![CDATA[<p>This is one of your most hilarious pieces, Overman. Clever, and funny at the same time.</p>
<p>It cleary acknowledges everyone of the rules of the men&#8217;s room while keeping them entertained at the same time.</p>
<p>Two thumbs up! I really enjoy all of your works.</p>
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		<title>Comment on Father Frags Best by Spong3y</title>
		<link>http://z-studios.com/films/father-frags-best/#comment-158</link>
		<dc:creator>Spong3y</dc:creator>
		<pubDate>Sat, 15 Mar 2008 12:58:37 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/father-frags-best/#comment-158</guid>
		<description>That was brilliant, Overman. Great camerawork and witty, hilarious screenplay. One of your best classics.</description>
		<content:encoded><![CDATA[<p>That was brilliant, Overman. Great camerawork and witty, hilarious screenplay. One of your best classics.</p>
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	<item>
		<title>Comment on ad absurdum by estetik</title>
		<link>http://z-studios.com/films/ad-absurdum/#comment-97</link>
		<dc:creator>estetik</dc:creator>
		<pubDate>Wed, 05 Mar 2008 16:51:02 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/ad-absurdum/#comment-97</guid>
		<description>Great page. Congrats.</description>
		<content:encoded><![CDATA[<p>Great page. Congrats.</p>
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	<item>
		<title>Comment on Male Restroom Etiquette by Elf</title>
		<link>http://z-studios.com/films/mre/#comment-59</link>
		<dc:creator>Elf</dc:creator>
		<pubDate>Mon, 03 Mar 2008 18:22:40 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/mre/#comment-59</guid>
		<description>"Man punched over urinal etiquette"
http://www.ananova.com/news/story/sm_2717636.html?menu=news.quirkies

`Edward Aldridge, 47, punched his victim twice after he used the urinal next to him in a pub in Christchurch.

Aldridge accused his victim of looking at him, reports Metro.'</description>
		<content:encoded><![CDATA[<p>&#8220;Man punched over urinal etiquette&#8221;<br />
<a href="http://www.ananova.com/news/story/sm_2717636.html?menu=news.quirkies" rel="nofollow">http://www.ananova.com/news/story/sm_2717636.html?menu=news.quirkies</a></p>
<p>`Edward Aldridge, 47, punched his victim twice after he used the urinal next to him in a pub in Christchurch.</p>
<p>Aldridge accused his victim of looking at him, reports Metro.&#8217;</p>
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	<item>
		<title>Comment on M.R.E.: Outtakes and Goodies by Jessie</title>
		<link>http://z-studios.com/films/mregoodies/#comment-62</link>
		<dc:creator>Jessie</dc:creator>
		<pubDate>Mon, 03 Mar 2008 15:38:15 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/mregoodies/#comment-62</guid>
		<description>I love the outtakes better. xD</description>
		<content:encoded><![CDATA[<p>I love the outtakes better. xD</p>
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	<item>
		<title>Comment on Conference #05 by Thundara</title>
		<link>http://z-studios.com/conference/conf05/#comment-110</link>
		<dc:creator>Thundara</dc:creator>
		<pubDate>Fri, 29 Feb 2008 00:03:57 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf05/#comment-110</guid>
		<description>I agree with Elf on moving the conferences away from Second Life. Before, when we used software that was common among most users, the meetings were easy to pop in and listen. Now that they are hosted in Second Life, it's become a pain, and slightly scary, to install the software needed and join the worlds I have heard so much negative feedback about.
If you could move the discussions back to Skype, or a better location if there are others who dislike that, it would be greatly appreciated. The conversations are nice to listen to, and it would sadden some of us if you kept them in a location that we find so undesirable.</description>
		<content:encoded><![CDATA[<p>I agree with Elf on moving the conferences away from Second Life. Before, when we used software that was common among most users, the meetings were easy to pop in and listen. Now that they are hosted in Second Life, it&#8217;s become a pain, and slightly scary, to install the software needed and join the worlds I have heard so much negative feedback about.<br />
If you could move the discussions back to Skype, or a better location if there are others who dislike that, it would be greatly appreciated. The conversations are nice to listen to, and it would sadden some of us if you kept them in a location that we find so undesirable.</p>
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	<item>
		<title>Comment on Conference #05 by Elf</title>
		<link>http://z-studios.com/conference/conf05/#comment-109</link>
		<dc:creator>Elf</dc:creator>
		<pubDate>Tue, 26 Feb 2008 23:29:26 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf05/#comment-109</guid>
		<description>I agree, skype is limiting for those large discussions. Overman had indicated a web based technology (a voice/text solution) that might be interesting.</description>
		<content:encoded><![CDATA[<p>I agree, skype is limiting for those large discussions. Overman had indicated a web based technology (a voice/text solution) that might be interesting.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Conference #05 by FLeeF</title>
		<link>http://z-studios.com/conference/conf05/#comment-108</link>
		<dc:creator>FLeeF</dc:creator>
		<pubDate>Tue, 26 Feb 2008 23:00:31 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf05/#comment-108</guid>
		<description>I personally don't need the gatherings to be in Second Life, but I didn't enjoy being relegated to Skype's text chat while waiting for one of the eight or nine lucky people on Skype's voice connection to throw me a bone about what was being discussed vocally. I don't have an automatic dislike for Skype, so when it gets it technological act together I will be happy to join back in.</description>
		<content:encoded><![CDATA[<p>I personally don&#8217;t need the gatherings to be in Second Life, but I didn&#8217;t enjoy being relegated to Skype&#8217;s text chat while waiting for one of the eight or nine lucky people on Skype&#8217;s voice connection to throw me a bone about what was being discussed vocally. I don&#8217;t have an automatic dislike for Skype, so when it gets it technological act together I will be happy to join back in.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Conference #05 by Elf</title>
		<link>http://z-studios.com/conference/conf05/#comment-107</link>
		<dc:creator>Elf</dc:creator>
		<pubDate>Tue, 26 Feb 2008 22:08:05 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf05/#comment-107</guid>
		<description>Just so the feedback isn't misrepresented -- I (and the other people I brought along to the conference previously) are... not so enthusiastic... about Second Life, to the point where we probably won't be attending future conferences if they occur there.

I don't want to make a big issue out of it, but I suspect greater turnout is due to the number of people who've already taken to Second Life. If you're going for a more Second Life centric audience, I suppose this makes sense for you.</description>
		<content:encoded><![CDATA[<p>Just so the feedback isn&#8217;t misrepresented &#8212; I (and the other people I brought along to the conference previously) are&#8230; not so enthusiastic&#8230; about Second Life, to the point where we probably won&#8217;t be attending future conferences if they occur there.</p>
<p>I don&#8217;t want to make a big issue out of it, but I suspect greater turnout is due to the number of people who&#8217;ve already taken to Second Life. If you&#8217;re going for a more Second Life centric audience, I suppose this makes sense for you.</p>
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	<item>
		<title>Comment on Conference #05 by Overman</title>
		<link>http://z-studios.com/conference/conf05/#comment-106</link>
		<dc:creator>Overman</dc:creator>
		<pubDate>Tue, 26 Feb 2008 18:50:36 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf05/#comment-106</guid>
		<description>Elf, there is no definite plan to make SL a permanent home for the conferences.  That being said, the feedback has been tremendous, the turnout very high, and the number of technical issues way way down from the previous Skype hybrid setup... so it seems very likely that we'll use SL again and soon.</description>
		<content:encoded><![CDATA[<p>Elf, there is no definite plan to make SL a permanent home for the conferences.  That being said, the feedback has been tremendous, the turnout very high, and the number of technical issues way way down from the previous Skype hybrid setup&#8230; so it seems very likely that we&#8217;ll use SL again and soon.</p>
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	<item>
		<title>Comment on Conference #05 by Elf</title>
		<link>http://z-studios.com/conference/conf05/#comment-105</link>
		<dc:creator>Elf</dc:creator>
		<pubDate>Tue, 26 Feb 2008 16:36:56 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf05/#comment-105</guid>
		<description>Were you planning to continue having these conferences in Second Life?</description>
		<content:encoded><![CDATA[<p>Were you planning to continue having these conferences in Second Life?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Male Restroom Etiquette by Phill</title>
		<link>http://z-studios.com/films/mre/#comment-61</link>
		<dc:creator>Phill</dc:creator>
		<pubDate>Tue, 26 Feb 2008 06:23:22 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/mre/#comment-61</guid>
		<description>I laughed, I cried, I had to use the bathroom but someone forgot to flush and I went on a murderous rampage....</description>
		<content:encoded><![CDATA[<p>I laughed, I cried, I had to use the bathroom but someone forgot to flush and I went on a murderous rampage&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Conference #05 by John Martin</title>
		<link>http://z-studios.com/conference/conf05/#comment-111</link>
		<dc:creator>John Martin</dc:creator>
		<pubDate>Mon, 25 Feb 2008 21:35:15 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf05/#comment-111</guid>
		<description>Hi Phil,
It seems there is a cosmic connection between these meetups and when I am somewhere over an ocean at 30k feet.  I've had a flight that's conflicted with the last few meetings, but I'm keeping up :)  If anyone has questions about CrazyTalk or comments, then feel free to let me know.    Thanks! John</description>
		<content:encoded><![CDATA[<p>Hi Phil,<br />
It seems there is a cosmic connection between these meetups and when I am somewhere over an ocean at 30k feet.  I&#8217;ve had a flight that&#8217;s conflicted with the last few meetings, but I&#8217;m keeping up <img src='http://z-studios.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  If anyone has questions about CrazyTalk or comments, then feel free to let me know.    Thanks! John</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Nine Inch Nails: Only by RMD Films</title>
		<link>http://z-studios.com/films/only/#comment-73</link>
		<dc:creator>RMD Films</dc:creator>
		<pubDate>Thu, 21 Feb 2008 04:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/only/#comment-73</guid>
		<description>Overman,

I've just recently discovered your work and this is an excellent piece. You have a great eye for shot composition and your editing is as clean as any professional could do. Also very impressed with your knowledge and manipulation of TheSims 2 to covey such powerful emotion in your shots.

Bravo. Great work! In my opinion you are the best of the Machinima directors!</description>
		<content:encoded><![CDATA[<p>Overman,</p>
<p>I&#8217;ve just recently discovered your work and this is an excellent piece. You have a great eye for shot composition and your editing is as clean as any professional could do. Also very impressed with your knowledge and manipulation of TheSims 2 to covey such powerful emotion in your shots.</p>
<p>Bravo. Great work! In my opinion you are the best of the Machinima directors!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Male Restroom Etiquette by jamille</title>
		<link>http://z-studios.com/films/mre/#comment-60</link>
		<dc:creator>jamille</dc:creator>
		<pubDate>Mon, 04 Feb 2008 01:54:44 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/mre/#comment-60</guid>
		<description>show</description>
		<content:encoded><![CDATA[<p>show</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Conference #04 by Ricky Grove</title>
		<link>http://z-studios.com/conference/conf04/#comment-104</link>
		<dc:creator>Ricky Grove</dc:creator>
		<pubDate>Sat, 02 Feb 2008 07:20:01 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf04/#comment-104</guid>
		<description>I'm definitely going to be the first one on the chat next time; the 800 phone call had the worst audio quality. Either Skype has to improve or we've got to find another provider for the chats. I love them, but it was hard to follow this time.

Thanks for the link to Elf's post. I've been looking all over for it. What an informative post. Time to print out and spend more time working out his comments.

FYI, the version of "The Dumb Man" is a slightly revised one created by Lainy Voom for the machiniplex premiere. She tightened the timing on some scenes and did a few other tweeks.

Thanks for having these monthly get-togethers. Not only do they bring the community together, but the gossip and news sharing really helps to stay up on the steadily widening circle of machinima production.

-Ricky</description>
		<content:encoded><![CDATA[<p>I&#8217;m definitely going to be the first one on the chat next time; the 800 phone call had the worst audio quality. Either Skype has to improve or we&#8217;ve got to find another provider for the chats. I love them, but it was hard to follow this time.</p>
<p>Thanks for the link to Elf&#8217;s post. I&#8217;ve been looking all over for it. What an informative post. Time to print out and spend more time working out his comments.</p>
<p>FYI, the version of &#8220;The Dumb Man&#8221; is a slightly revised one created by Lainy Voom for the machiniplex premiere. She tightened the timing on some scenes and did a few other tweeks.</p>
<p>Thanks for having these monthly get-togethers. Not only do they bring the community together, but the gossip and news sharing really helps to stay up on the steadily widening circle of machinima production.</p>
<p>-Ricky</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Company] Rulez! by raptordragon34</title>
		<link>http://z-studios.com/films/company-rulez/#comment-75</link>
		<dc:creator>raptordragon34</dc:creator>
		<pubDate>Mon, 21 Jan 2008 20:45:54 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/company-rulez/#comment-75</guid>
		<description>xD these rules are so retarded!</description>
		<content:encoded><![CDATA[<p>xD these rules are so retarded!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ad absurdum by Curtis</title>
		<link>http://z-studios.com/films/ad-absurdum/#comment-96</link>
		<dc:creator>Curtis</dc:creator>
		<pubDate>Tue, 15 Jan 2008 04:36:32 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/ad-absurdum/#comment-96</guid>
		<description>You are a genius. Great work. We are just starting to use MovieStorm and you are a huge inspiration.
Curtis
Orlando</description>
		<content:encoded><![CDATA[<p>You are a genius. Great work. We are just starting to use MovieStorm and you are a huge inspiration.<br />
Curtis<br />
Orlando</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on What I Love About Xmas by todnyc</title>
		<link>http://z-studios.com/films/wilax/#comment-102</link>
		<dc:creator>todnyc</dc:creator>
		<pubDate>Fri, 11 Jan 2008 06:43:45 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/wilax/#comment-102</guid>
		<description>Wow. I am sorry it took me so long to get here. I'm not sold on moviestorm yet. But I am sold on the character of Overman...

                 The man who sheds light on all my personal neurosis.


Great stuff here sir.</description>
		<content:encoded><![CDATA[<p>Wow. I am sorry it took me so long to get here. I&#8217;m not sold on moviestorm yet. But I am sold on the character of Overman&#8230;</p>
<p>                 The man who sheds light on all my personal neurosis.</p>
<p>Great stuff here sir.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Conference #03 by Bebop Vox</title>
		<link>http://z-studios.com/conference/conf03/#comment-98</link>
		<dc:creator>Bebop Vox</dc:creator>
		<pubDate>Sun, 30 Dec 2007 14:15:09 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf03/#comment-98</guid>
		<description>Bebop Vox -  UK now, use to be in the states =)
Couldn't make the 26th one, hope it went great!</description>
		<content:encoded><![CDATA[<p>Bebop Vox -  UK now, use to be in the states =)<br />
Couldn&#8217;t make the 26th one, hope it went great!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Company] Rulez! by Bryan</title>
		<link>http://z-studios.com/films/company-rulez/#comment-74</link>
		<dc:creator>Bryan</dc:creator>
		<pubDate>Fri, 28 Dec 2007 14:04:07 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/company-rulez/#comment-74</guid>
		<description>They make you guys go through all that for their games? What a load of crap! I'm not a machinima artist, but some of those rules are just way too deliberate. I understand the "no purchasing" and the "no CCL", but no game music? Or mentioning the game's name?

Argh!</description>
		<content:encoded><![CDATA[<p>They make you guys go through all that for their games? What a load of crap! I&#8217;m not a machinima artist, but some of those rules are just way too deliberate. I understand the &#8220;no purchasing&#8221; and the &#8220;no CCL&#8221;, but no game music? Or mentioning the game&#8217;s name?</p>
<p>Argh!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on What I Love About Xmas by FLeeF</title>
		<link>http://z-studios.com/films/wilax/#comment-103</link>
		<dc:creator>FLeeF</dc:creator>
		<pubDate>Tue, 25 Dec 2007 11:33:55 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/wilax/#comment-103</guid>
		<description>That was not only well written, funny as all get out, and delivered with expert comedic timing, it was the best Moviestorm usage I've seen yet. The lighting of the sets, the life in the actors, it was all just stupendous. I especially loved the pivoting camera scene and the slow-mo follow as he falls to the floor. Thank you for the Christmas chuckles. I hope this Christmas day will be much nicer for you than your past examples.</description>
		<content:encoded><![CDATA[<p>That was not only well written, funny as all get out, and delivered with expert comedic timing, it was the best Moviestorm usage I&#8217;ve seen yet. The lighting of the sets, the life in the actors, it was all just stupendous. I especially loved the pivoting camera scene and the slow-mo follow as he falls to the floor. Thank you for the Christmas chuckles. I hope this Christmas day will be much nicer for you than your past examples.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Thresh vs. Billox by Bob</title>
		<link>http://z-studios.com/films/thresh-vs-billox/#comment-3</link>
		<dc:creator>Bob</dc:creator>
		<pubDate>Tue, 25 Dec 2007 03:42:31 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/thresh-vs-billox/#comment-3</guid>
		<description>Is this available in first person??</description>
		<content:encoded><![CDATA[<p>Is this available in first person??</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ad absurdum by CJ</title>
		<link>http://z-studios.com/films/ad-absurdum/#comment-85</link>
		<dc:creator>CJ</dc:creator>
		<pubDate>Mon, 03 Dec 2007 13:36:55 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/ad-absurdum/#comment-85</guid>
		<description>Great series; love the message you bring with it. The 5th and 6th ones I think were the best, but it felt like it took a bit to get there.* I LOVE the look; the blending off the backgrounds on the early parts looks tremendous.

Nice job, and congrats on owning it!

*Yeah, I know, coming from the guy who beats a joke into several layers of the earth's crust, I shouldn't talk. It's probably just that I watched them all back to back; I think they would be more effective split up. Just MODO. ;)</description>
		<content:encoded><![CDATA[<p>Great series; love the message you bring with it. The 5th and 6th ones I think were the best, but it felt like it took a bit to get there.* I LOVE the look; the blending off the backgrounds on the early parts looks tremendous.</p>
<p>Nice job, and congrats on owning it!</p>
<p>*Yeah, I know, coming from the guy who beats a joke into several layers of the earth&#8217;s crust, I shouldn&#8217;t talk. It&#8217;s probably just that I watched them all back to back; I think they would be more effective split up. Just MODO. <img src='http://z-studios.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ad absurdum by Ricky Grove</title>
		<link>http://z-studios.com/films/ad-absurdum/#comment-95</link>
		<dc:creator>Ricky Grove</dc:creator>
		<pubDate>Sun, 02 Dec 2007 20:20:43 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/ad-absurdum/#comment-95</guid>
		<description>What a great series, Phil. I think the lap dance one is my favorite. I like how you put this series together; both the tech and the content are not only excellent, but the fact that you are making an important point about licenses and copyright in a humorous fashion, makes the series even more important. I hope a ton of people watch this series. I wonder if you are preaching to the converted though...Good luck!

Ricky</description>
		<content:encoded><![CDATA[<p>What a great series, Phil. I think the lap dance one is my favorite. I like how you put this series together; both the tech and the content are not only excellent, but the fact that you are making an important point about licenses and copyright in a humorous fashion, makes the series even more important. I hope a ton of people watch this series. I wonder if you are preaching to the converted though&#8230;Good luck!</p>
<p>Ricky</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ad absurdum by Elf</title>
		<link>http://z-studios.com/films/ad-absurdum/#comment-94</link>
		<dc:creator>Elf</dc:creator>
		<pubDate>Sun, 02 Dec 2007 03:22:49 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/ad-absurdum/#comment-94</guid>
		<description>NP :)</description>
		<content:encoded><![CDATA[<p>NP <img src='http://z-studios.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ad absurdum by Overman</title>
		<link>http://z-studios.com/films/ad-absurdum/#comment-93</link>
		<dc:creator>Overman</dc:creator>
		<pubDate>Sun, 02 Dec 2007 01:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/ad-absurdum/#comment-93</guid>
		<description>D'oh!  Of all the things to miss!  Fixed now, thanks Elf.</description>
		<content:encoded><![CDATA[<p>D&#8217;oh!  Of all the things to miss!  Fixed now, thanks Elf.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ad absurdum by Elf</title>
		<link>http://z-studios.com/films/ad-absurdum/#comment-92</link>
		<dc:creator>Elf</dc:creator>
		<pubDate>Sat, 01 Dec 2007 19:23:19 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/ad-absurdum/#comment-92</guid>
		<description>It seems 5/6 are not in the XML playlist for the flash player</description>
		<content:encoded><![CDATA[<p>It seems 5/6 are not in the XML playlist for the flash player</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Conference #03 by Kate</title>
		<link>http://z-studios.com/conference/conf03/#comment-101</link>
		<dc:creator>Kate</dc:creator>
		<pubDate>Tue, 27 Nov 2007 20:43:03 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf03/#comment-101</guid>
		<description>I thought it was lunchtime rather than midnight (doh!) Johnnie and I could have had mini conference.</description>
		<content:encoded><![CDATA[<p>I thought it was lunchtime rather than midnight (doh!) Johnnie and I could have had mini conference.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Conference #03 by Johnnie Ingram</title>
		<link>http://z-studios.com/conference/conf03/#comment-100</link>
		<dc:creator>Johnnie Ingram</dc:creator>
		<pubDate>Tue, 27 Nov 2007 10:08:55 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf03/#comment-100</guid>
		<description>I didn't have anything like as good an excuse - I just got the time wrong :-( I won't screw up the next one, I promise.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t have anything like as good an excuse - I just got the time wrong <img src='http://z-studios.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> I won&#8217;t screw up the next one, I promise.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Conference #03 by Hugh "Nomad" Hancock</title>
		<link>http://z-studios.com/conference/conf03/#comment-99</link>
		<dc:creator>Hugh "Nomad" Hancock</dc:creator>
		<pubDate>Mon, 26 Nov 2007 12:18:45 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/conference/conf03/#comment-99</guid>
		<description>Sorry I didn't make this one - jetlag's still killing me...</description>
		<content:encoded><![CDATA[<p>Sorry I didn&#8217;t make this one - jetlag&#8217;s still killing me&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ad absurdum by Anthony Bailey</title>
		<link>http://z-studios.com/films/ad-absurdum/#comment-91</link>
		<dc:creator>Anthony Bailey</dc:creator>
		<pubDate>Sat, 24 Nov 2007 14:40:19 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/ad-absurdum/#comment-91</guid>
		<description>I was worried these were getting a bit repetitive (perhaps intended/ironic given the title), but the '58008' bit in number four cracked me up. Nice work.</description>
		<content:encoded><![CDATA[<p>I was worried these were getting a bit repetitive (perhaps intended/ironic given the title), but the &#8216;58008&#8242; bit in number four cracked me up. Nice work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Male Restroom Etiquette by Sarah Norway</title>
		<link>http://z-studios.com/films/mre/#comment-56</link>
		<dc:creator>Sarah Norway</dc:creator>
		<pubDate>Tue, 20 Nov 2007 02:24:29 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/mre/#comment-56</guid>
		<description>Oh...my...goodness!  LOL...Truly hilarious! I laugh everytime I watch it!</description>
		<content:encoded><![CDATA[<p>Oh&#8230;my&#8230;goodness!  LOL&#8230;Truly hilarious! I laugh everytime I watch it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ad absurdum by Ricky Grove</title>
		<link>http://z-studios.com/films/ad-absurdum/#comment-90</link>
		<dc:creator>Ricky Grove</dc:creator>
		<pubDate>Sat, 03 Nov 2007 16:33:16 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/ad-absurdum/#comment-90</guid>
		<description>I'm on it. Watching it later tonight after work. Yay! A new Phil Rice film!</description>
		<content:encoded><![CDATA[<p>I&#8217;m on it. Watching it later tonight after work. Yay! A new Phil Rice film!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ad absurdum by CJ</title>
		<link>http://z-studios.com/films/ad-absurdum/#comment-89</link>
		<dc:creator>CJ</dc:creator>
		<pubDate>Sat, 03 Nov 2007 00:49:49 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/ad-absurdum/#comment-89</guid>
		<description>Excellent work Phil. Doubly fun for me, as I hate just about everything Adobe makes. ;)</description>
		<content:encoded><![CDATA[<p>Excellent work Phil. Doubly fun for me, as I hate just about everything Adobe makes. <img src='http://z-studios.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ad absurdum by KradProductions</title>
		<link>http://z-studios.com/films/ad-absurdum/#comment-88</link>
		<dc:creator>KradProductions</dc:creator>
		<pubDate>Fri, 02 Nov 2007 21:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/ad-absurdum/#comment-88</guid>
		<description>Very cool! After seeing “Morning…” and now this, I want to give Moviestorm a second chance. I had troubles getting it to work during the beta but that may not be a problem anymore. Congratulations on a movie that’s “yours.” I’m thinking a lot of people are going to start taking this route in the next few years.

I have to say, that’s pretty good quality for an embedded player. It loaded really quickly for me too.</description>
		<content:encoded><![CDATA[<p>Very cool! After seeing “Morning…” and now this, I want to give Moviestorm a second chance. I had troubles getting it to work during the beta but that may not be a problem anymore. Congratulations on a movie that’s “yours.” I’m thinking a lot of people are going to start taking this route in the next few years.</p>
<p>I have to say, that’s pretty good quality for an embedded player. It loaded really quickly for me too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ad absurdum by FLeeF</title>
		<link>http://z-studios.com/films/ad-absurdum/#comment-87</link>
		<dc:creator>FLeeF</dc:creator>
		<pubDate>Fri, 02 Nov 2007 19:28:46 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/ad-absurdum/#comment-87</guid>
		<description>But did you know that since you used the Abokey Flush player to stream this file, it is now theirs?

hehe; just kidding. Great work, Phil! Good to see you working in Moviestorm.</description>
		<content:encoded><![CDATA[<p>But did you know that since you used the Abokey Flush player to stream this file, it is now theirs?</p>
<p>hehe; just kidding. Great work, Phil! Good to see you working in Moviestorm.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ad absurdum by Hugh "Nomad" Hancock</title>
		<link>http://z-studios.com/films/ad-absurdum/#comment-86</link>
		<dc:creator>Hugh "Nomad" Hancock</dc:creator>
		<pubDate>Fri, 02 Nov 2007 14:16:34 +0000</pubDate>
		<guid isPermaLink="false">http://z-studios.com/films/ad-absurdum/#comment-86</guid>
		<description>You, sir, absolutely rock.</description>
		<content:encoded><![CDATA[<p>You, sir, absolutely rock.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
