Quake2 Done Quick2
Get Flash to see this player.
Downloads
- TEASER
- Quality: Best




- Format: DivX AVI (AVI) [you might need: DivX Codec]
- 720x480, 15.8 MB -- Download (Z-Studios.com)
- 720x480, 15.8 MB --
Visit (The Internet Archive) - Format: WMV (WMV) [you might need: WMV Codec]
- 720x480, 8.7 MB -- Download (Z-Studios.com)
- 720x480, 8.7 MB --
Visit (The Internet Archive) - Quality: Good



- Format: QuickTime (MOV) [you might need: QuickTime]
- 720x480, 8.8 MB -- Download (Z-Studios.com)
- 720x480, 8.8 MB --
Visit (The Internet Archive) - FULL SPEED RUN
- Quality: Best




- Format: DivX AVI (AVI) [you might need: DivX Codec]
- 720x480, 242 MB -- Download (Z-Studios.com)
- 720x480, 242 MB --
Visit (The Internet Archive) - Quality: Good



- Format: QuickTime (MOV) [you might need: QuickTime]
- 720x480, 137 MB -- Download (Z-Studios.com)
- 720x480, 137 MB --
Visit (The Internet Archive) - Quality: Basic


- Format: WMV (WMV) [you might need: WMV Codec]
- 720x480, 131 MB -- Download (Z-Studios.com)
- 720x480, 131 MB --
Visit (The Internet Archive) - Quality: Engine




- Format: Quake2 (DM2) [you might need: Quake 2]
- n/a, 3.5 MB -- Download (Z-Studios.com)
- n/a, 3.5 MB --
Visit (FilePlanet) 

Awards
- The Cineplex gave it a 10. “This is great.”


Related Links


Credits
Directed and Produced by Phil “Overman” Rice.
Full credits available in the Full Speedrun version of the film.


2 Comments
RSS feed for comments on this post.
Leave a comment... or, take it to the forum (click here)


Powered by WordPress
- Quality: Engine
- Quality: Basic
- Quality: Good
- Quality: Good
- Format: WMV (WMV) [you might need: WMV Codec]
- Format: DivX AVI (AVI) [you might need: DivX Codec]









This video obvious is fake. You cant jump againest walls like this person did. And rocket lanchers do not blasted you up in the air in quake 2. In quake 3 it does, but not quake 2
Comment by Mark — July 11, 2008 @ 9:55 pm
Rocket launchers most absolutely DID (and DO) blast you up in the air in Quake 2. In fact, rocket jumping was quite prominent behavior in Quake 2, well before Quake3Arena was ever released. In fact, if I’m not mistaken, the physics which allowed rocket jumping were actually toned DOWN a bit in Q3A compared to Quake2.
I was never as good at taking advantage of the physics as these players, but I know the demos used to make the video are legitimate unaltered gameplay demos made by the Quake done Quick speed-running team.
The bouncing off the walls, by the way, took place during Quad rocket blasts / jumps. If you think that doesn’t generate enough force to bounce you off walls, then you’ve never fired a rocket with Quad in Quake 2.
Comment by Overman — July 11, 2008 @ 10:20 pm